![]() ![]() Kummitus's health is scaled down in earlier areas.Minor internal refactoring to allow for modifying Lua files without using a Data File Override.The particle effects of Turso's and Pikkuturso's freeze AOE attacks now better represent the actual radius of the entity freeze effect.Turso must wait at least 110 frames (~1.83 seconds) between using their ranged tentacle and their other attacks, up from 0 frames.Lentolammas and Suhiseva lammas can move & fly faster, and have more health, making it easier to escape while polymorphed as them.Groups of enemies will be spawned with random offsets, instead of all being stacked directly ontop of eachother.The wands that Kummitus spawn with now scale with the level of the biome it spawns in.The large red symbol indicating Suomuhauki spawning takes longer to dissipate.Suomuhauki will now only spawn after the large red symbol dissipates.It simply aims to reduce the amount of infuriating experiences and unfair deaths that you may encounter. Please be aware that this mod is not intended to be a complete overhaul of difficulty, nor is it supposed to radically change the way Noita feels to play. CONFIG_SPEC.txt contains an explanation of what each individual setting does, and what valid values are.įeedback wanted! This mod will only get better with suggestions and feedback, so please let me know of your thoughts on how it can be improved. The CONFIG.xml file in the mod's folder allows you to manually tweak or enable/disable the majority of changes this mod makes. Instead, a comprehensive list of the issues addressed, and the solutions that this mod uses to address those issues, can be found in the CHANGES_MADE.txt file in the mod folder. Over 20 individual issues are addressed by this mod, which is too many to list here in a concise manner. Quality of Life is a mod that aims to reduce the unfairness of Noita by changing, adding and nerfing a wide range of enemies and mechanics. This mod requires Ommel by Zatherz! If you do not have Ommel, this mod will do nothing!
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